Arcade fish shooting
Battle interfaces show fish waves, bosses, cannon upgrades, projectiles, items, and reward feedback.
FISH SHOOTING SOURCE + ART
A visual, evidence-based overview of the repository’s Cocos2d-x Lua client modules, C and Android NDK files, arcade fish-shooting gameplay, UI systems, and product screenshots.
fishing game source code · arcade fishing game · fish shooting game · Cocos2d-x Lua · fishing game art assets
PRODUCT SCOPE
The scope below comes from visible repository files and screenshots, helping developers evaluate the project before integration.
Battle interfaces show fish waves, bosses, cannon upgrades, projectiles, items, and reward feedback.
Repository documentation lists Bullet Treasure, Jade Field, Three Kingdoms, and pet-themed gameplay.
Public modules cover login, friends/chat, settings, gift exchange, data, and protocol definitions.
Eleven repository screenshots show scenes, HUDs, fish, cannons, rewards, and effects.
VISUAL EVIDENCE
Every image is stored in this repository under `docs/assets/screenshots`; none is a generic mockup.











REPOSITORY EVIDENCE
| Cocos2d-x Lua evidence | Lua UI modules call `cc` APIs and load CSB interface files. |
|---|---|
| Client modules | Login, friend/chat, settings, gift exchange, database, and protocol modules. |
| Native Android code | `Android.mk` builds C sources for bspatch and bzip2 related native utilities. |
| Repository scope | Public files and screenshots are documented as an evaluation reference; inspect the repository before integration. |
FAQ
This page documents visible Lua, C, Android.mk, module files, and screenshots. Verify dependencies and repository completeness before building.
Public Lua files call `cc` APIs and create interfaces from CSB files, providing repository-level evidence.
The repository contains eleven product screenshots and its README describes original art and multiple scenes. Verify the exact asset scope in the files.